Retail Employee Mobile App

KITH, the progressive New York City retailer, began beta-testing an application for running product from stock room to sales floor in order to replace an antiquated walkie system. As a user of the tool, I sought to direct the iterations in favor of salespeople’s needs and assumed responsibility for gathering feedback and communicating recommendations. Below I detail my design process.

The Problem.

Salespeople carry a walkie system on their hip with attached earpiece weaved under their shirt, as well as a mobile device with accompanying IR scanner. Previously, crowded walkie channels disrupt sales process during high volume days, limiting efficient communication of product request to runners in the stock room.

Business Needs

  • Increase the % of all product request made through the app

  • Increase the rate of new customer relationships added

User Needs

After discussions with all stakeholders including runners and managers; speed, minimalism, and precision of product details were given top priority to the next iteration.

Interview questions I probed my peers with.

Interview questions I asked KITH salespeople.

“I want to communicate which shoes I need to runners quickly, so I can deliver a better client experience and earn higher commissions.”

— Footwear Salespeople

 WIREFRAMES

Guest Managment Elevated.png
 

Guest Manager

Separate customer tabs create visual relief while still offering a high-level view of current service. Colored indicators throughout the UI reinforce engagement necessary to track product location while keeping interactions to a minimum.

 

Product Cards

Efficient service is executed when salespeople have all variation information to sell current availability or suggest adjacent products within company inventory. Details such as ‘Display’ or ‘Send to Register’ are common task that maintain smooth service throughout the day.

Product Card Elevated.png

User Journey

Requesting Items in 3 Actions

Limiting actions needed to create product request was the central use case the UI was designed around.

Limiting actions needed to create product request was the primary use case the UI was designed around.

Interactive Prototype

Below we are taken through a Footwear Salesperson’s journey interacting with multiple customers, replacing a missing display item, whilst creating a customer account and delivering prompt service by sending an item straight to register.

KITH MPOS Full 3 24fps.gif

Future Considerations

 

Mobile POS Development

CRM + Direct Messaging

Online Catalogue with Deliver to Home Option

In Store Pick-Up Processing

Project Details

 

Team: Solo Designer, External Development

Tools: Sketch, InVision

Duration: Jan ‘18 - Feb ‘18

Skills: User Research, UX Design

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KITH Client Mobile App